SPACEVR RAISES $1.25 MILLION{Traveling to space is about to get a good deal more easy

San Francisco-based SpaceVR is set to become the world’s first platform for creating , cinematic, virtual space tourism that was live using mini satellites equipped with advanced VR cameras. The company has just declared that they have raised an ample amount of seed financing led by a $1 million investment from another as well as Shanda Group $250,000 from Skywood Capital. The investments will be used to hasten the continuing development and launch of SpaceVR’s Overview 1, what they are saying will function as world’s quite first virtual reality camera satellite.
SpaceVR, founded in early 2015, is based in the center of San Francisco’s appearing nano-satellite industry. The startup is looking to benefit from the latest in miniaturized satellite technology to create breathless and immersive space travel encounters that can be seen on all present virtual reality devices. SpaceVR’s state-of-the-art satellites will give users unbelievable panoramic views of Earth from space and enable them to experience the really first 360-degree video content from Low Earth Orbit. CEO Ryan Holmes and SpaceVR Creator will be introducing Overview 1 during his keynote notes.
Their Overview 1 satellite and SpaceVR allows you to experience space.
Their Overview 1 satellite and SpaceVR allows you to experience space in 360 virtual reality.
At the root of every major problem – climate change, bad instruction systems, war, poverty – there's an error in outlook that these matters do ’t impact us, that these matters are not joint. We built Overview 1 to change this. Opening up space tourism for everyone will supply a new viewpoint in how we see our world and how information is processed by us. Astronauts that have had the chance to to journey to outer space and experience Earth beyond its borders share this perspective and it's inspired a method that is better to be championed by them. We believe that this can be the greatest priority for humanity right now,” explained Holmes.
The Overview 1 microsatellite.
The Overview 1 micro satellite.
The VR satellites offer users the planet Earth that until now has only been accessible to your handful of lucky astronauts, and an unprecedented view of space. Now the strategy will be to launch a fleet of Earth-bound Overview 1 satellites, though send their cameras throughout the solar system and the company expects to expand way beyond our planet.
After this first round of investments and now the successful backing of the Kickstarter effort, SpaceVR is on course to have their first demonstration Overview 1 satellite working right as early 2017 and launched. While the satellite and the ground communication systems that are essential continue to be developed, the firm will even be focusing for their 3D orbital encounters. Finding the right outlet is an essential measure although I ca’t envision the firm could have much difficulty locating interest.
It is possible to view the SpaceVR Kickstarter video here:

While the first plan for the Overview1 and SpaceVR was to develop a camera to capture the encounter aboard the International Space Station, directions changed and decided to develop their little autonomous satellites instead. SpaceVR wo’t be dependent on the astronauts, that have limited time available, on the ISS for capturing new footage by having satellites that they command, but instead they can simply do it themselves. SpaceVR is working on the development of Overview 1 with NanoRacks, a business that focuses on helping new companies launch and develop space technology capable of being deployed from your ISS. You can learn more about SpaceVR, and enroll to pre-order a year’s worth of VR content (for just 35 bucks!) on their web site. Discuss further in the SpaceVR forum over at 3DPB.com.

If you want to visit space, you either need a Donald Trump-sized fortune or the sort of patience only the Dalai Lama can relate to. A new business called SpaceVR desires to alter all that, and you will merely want $10 and a VR headset to orbit the Earth if it is successful.

The business found a Kickstarter to make this occur. The strategy will be to send a tiny 12-camera rig that shoots at three-dimensional, 360-degree video to the International Space Station aboard a resupply mission. New virtual reality footage will be available every week, but will only be reachable with a subscription. As Isaac DeSouza, SpaceVR's cofounder and CTO places it, "it is like Netflix, except you really get to visit space." "IT's LIKE NETFLIX, EXCEPT YOU CAN VISIT SPACE."

SpaceVR is asking for $500,000 to cover launching prices and the first year of operations, with backer degrees that start at one dollar and go all the way up to what DeSouza calls the "extreme experience" — watching the VR footage while on a parabolic flight. (In the space business, airplanes which make parabolic flights are lovingly known as "vomit comets." When I told SpaceVR CEO Ryan Holmes that pairing that type experience with the sometimes dizzying side effects of VR seemed tenuous, he joked, "you'll simply need to throw up before you go.")



You can get a year long subscription by contributing $250, which likewise allows you early access to the content to SpaceVR front up. Other contribution compensations include things like files and 3D models of the camera, a Google Cardboard headset, and there are even degrees where you are able check here to sponsor whole school's worth of access or a classroom to SpaceVR.

The camera — named "Overview One" after the well-known "overview effect" — will record as much as two hours of footage at a time. The first footage will be recorded in the Cupola Observatory, a bulbous compartment with seven windows that provide dizzying views of the spinning Earth below of the Space Station. They will have the camera moves to different areas around the ISS after SpaceVR gets a few recording sessions out of the way.

The aim is to dwell stream the virtual reality experience, but the issue right now is bandwidth — particularly, the link to the Earth of the ISS. Companies with equipment on board only have entry to half of that, although the space station can send data at 300 megabits per second to Earth. But DeSouza says they'll be requesting more. SpaceVR would need access to do high quality live streaming virtual reality DeSouza says.

Way down the road Holmes and DeSouza envision quite a few other possibilities for their virtual reality experiences, like joining astronauts on spacewalks, or riding in the spacecraft together as they reenter the atmosphere of the Earth's. But that all will have to wait until the first footage was sent back and everything appears okay. "We're so dead-focused on 'just get it done' that the complete storytelling aspect is something we're going to must look at afterwards," Holmes says.

I've heard enough about the strong beauty of rocket launches to understand there is no replacement for being there. But virtual reality was undoubtedly the next best thing.

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